Tangram game - make animals and more with 7 shapes
Mastermind
Solve the puzzle by guessing the colour of the hidden five pegs and where there are placed. After you guess, the computer will tell you how good you guess is by showing you a number of black pegs and white pegs. Black pegs are for when both the colour and position of a peg are correct. White pegs are for when the colour is correct but position is wrong. If you get no pegs then none of the colours you have picked are in the answer. You win when you get five black pegs.
Maths games
Number square jigsaw
Fractions game
This game's testing room is fun. You can split two tubes into fractions. You can see if different fractions are actually the same amount. For example 1/2 is the same as 2/4.
Play games - correct answers help feed children who don't have enough to eat
Sugar, Sugar
Draw slopes using your mouse to direct the falling sugar into the mug. Sounds easy, right? But as you move up the levels, the trickier it gets!
Escape from Greasy World
Save your friends held captive at Greasy World! First, play puzzles to fix your robot-friend Robo-Fizz.
Next, explore Greasy World and play carnival games involving counting, sorting, shapes and measuring.
Next, explore Greasy World and play carnival games involving counting, sorting, shapes and measuring.
Poetry game
Painting on spinning canvas
Stop the clock game
This is a game for two players. Set the time on the clock to 6 o'clock to start the game.
Decide who will go first (player 1) and who will go second (player 2).
Take it in turns to choose to move the hands of the clock on by 1/2 hour or by 1 hour. For example, player 1 could choose 1/2 hour, so the clock hands move to 6.30, then player 2 might choose 1 hour, moving the clock hands to 7.30. The winner is the player who moves the hands exactly onto 12 o'clock.
Can you work out a winning strategy so that you can always beat your opponent?
Decide who will go first (player 1) and who will go second (player 2).
Take it in turns to choose to move the hands of the clock on by 1/2 hour or by 1 hour. For example, player 1 could choose 1/2 hour, so the clock hands move to 6.30, then player 2 might choose 1 hour, moving the clock hands to 7.30. The winner is the player who moves the hands exactly onto 12 o'clock.
Can you work out a winning strategy so that you can always beat your opponent?
Telling the time game
Shapes game
BBC's math games